![]() ![]() Players will want to prioritize bringing Tome users and some characters with chain attack, high speed, and high Crit. They are also mostly promoted units, so they will hit pretty hard. There are only two archers, so most of the attackers will be melee characters. ![]() Players will get nine units to take on Ike and his phantom army. In order to unlock Max Bond level with the Emblem Ike, players will need to battle Ike in this Paralogue. This can be shot first turn to do a lot of damage to the magic unit on the western boat manning the ballista there.Main Story Chapter 1 (Awake at Last) Walkthrough Chapter 2 (Queen Lumera) Walkthrough Chapter 3 (Hostilities) Walkthrough Chapter 4 (A Land in Bloom) Walkthrough Chapter 5 (Retaking the Castle) Walkthrough Chapter 6 (The Stolen Ring) Walkthrough Chapter 7 (Dark Emblem) Walkthrough Chapter 8 (The Kingdom of Might) Walkthrough Chapter 9 (A Clash of Forces) Walkthrough Chapter 10 (The Fell Dragon Sombron) Walkthrough Chapter 11 (Retreat) Walkthrough Chapter 12 (The Sentinels) Walkthrough Chapter 13 (Heroes of the Oasis) Walkthrough Chapter 14 (The Battle for Solm) Walkthrough Chapter 15 (Dancer in the Ruins) Walkthrough Chapter 16 (Seaside Travels) Walkthrough Chapter 17 (Serenity in Ruin) Walkthrough Chapter 18 (The Cold Voyage) Walkthrough Chapter 19 (The Dead Town) Walkthrough Chapter 20 (The Kingless Castle) Walkthrough Chapter 21 (The Return) Walkthrough Chapter 22 (The Fell and the Divine) Walkthrough Chapter 23 (The Four Hounds) Walkthrough Chapter 24 (Recollections) Walkthrough Chapter 25 (The Final Guardian) Walkthrough Chapter 26 (The Last Engage) Walkthrough Anyone can use it, and it has a large AOE that sets the boat's tiles on fire for one turn.
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